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New Project!

It has been a long time since I added any news to my website due to the amount of time school has been taking up in my life. That being said, I’ve finally started on a new project (But I must delay Infinity because the low-level programming requires constant exposure to master). Seeing how schools […]

Posted in: Uncategorized

Api Rework and State Machine

I spent a lot of time reworking the API and implementing a state machine. State machines allow the client to segment the flow of their game more naturally and manage resources easier. All code must be put into an Infinity::State subclass in the future.

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